Xbox is gearing up to bring a wave of new games to its players worldwide, including the highly anticipated Diablo IV, which will be available on Xbox Game Pass starting March 28. Alongside this, a plethora of other titles like Senua’s Saga: Hellblade II and Indiana Jones and the Great Circle are set to make 2024 an unforgettable year for gamers.
Additionally, Xbox is expanding its reach by bringing select titles to other platforms, ensuring even more players can enjoy their favourite games.
To fulfil its commitment to offer Activision and Blizzard games with Game Pass, both new releases and classic games from its legendary catalogue, Xbox will be offering even more to play. They are happy to share that Diablo IV will be available to play by the 34 million Game Pass subscribers on both PC and Xbox consoles beginning March 28. This is only the start of Xbox players being able to enjoy Activision and Blizzard games on Game Pass, and they look forward to sharing more soon.
The combined studio teams already ship some of the biggest franchises and critically acclaimed adventures across multiple platforms. Minecraft, Call of Duty, Overwatch, Diablo, The Elder Scrolls Online, and more have built communities across consoles, PC, and mobile. Likewise, Xbox Game Studios and Bethesda have brought dozens of games to Steam alongside Xbox consoles on launch day. The teams at Xbox have extensive experience supporting multiple platforms while continuing to invest heavily in their studios, consoles, and services.
To ensure long-term success for both Xbox and the industry as a whole, they must continue to evolve. Xbox has announced that they will expand the communities they reach by bringing four Xbox games to other platforms. These are titles which have been available to Xbox players for at least a year, including hidden gems that deserve to be experienced more widely, and live service games whose communities will benefit from welcoming even more players. They will share more details on these titles soon.
By bringing these games to more players, they not only expand the reach and impact of those titles, but this will allow them to invest in either future versions of these games or elsewhere in their first-party portfolio. There is no fundamental change to their approach to exclusivity.
Xbox’s commitment to game preservation is unwavering. Xbox players should have confidence in building their digital library in the Xbox ecosystem. They will continue to reward that with the most robust, player-friendly experiences, including backwards compatibility, cross-play, cross-save progression, convenient cloud gaming, and more.
Xbox consoles will continue to provide a flagship experience for players. It’s where they get the best value and convenience, where Game Pass provides unprecedented access to an ever-evolving library of games. To be clear, Game Pass will continue to be only available on Xbox platforms.
The Xbox promise includes the biggest games in the world being on Xbox, games coming to Game Pass day one, a robust and innovative multi-year hardware roadmap, compatibility with players’ library being a priority, inclusive of cross-play, cross-save, and robust cloud features. Xbox will continue to help game creators find the biggest audience possible.
Whether players have been with Xbox since 2001, recently joined Game Pass to enjoy games like Starfield or Palworld, or are looking forward to the next season of Call of Duty, the creative teams at Xbox are stronger together – no matter where they play. Xbox will be around for decades to come, and they hope players will join them on this journey.